
Zizius
Order and Authority
Learn about the mighty warriors, their powers, and alignments
Lore:
In games, fantasy stories, or mythologies, "lore" refers to the background story, history, and information about characters, worlds, and events that shape the setting. Lore explains the origins, motivations, powers, and relationships within the fictional universe, giving depth and context to its elements. It’s like the hidden foundation of the world, revealing why things are the way they are and adding layers to the characters and their actions. For example, in a battle arena game, lore could include the origins of each warrior, the history of their powers, their alliances, and what drives them. It could tell stories of ancient conflicts, legendary creatures, or mythical realms, enhancing the player's experience by providing a rich narrative backdrop for the gameplay.
It is a consciousness beyond comprehension.
A being both omnipotent and omnipresent, weaving reality itself with a single glare.
In its vast omniscience, Godthrone created consciousness.
Dreams within dreams, and the infinite potential of existence.
Despite being absolute, Godthrone exists in a paradoxical state—both mindless and supremely aware.
the cornerstone of creation in this setting.
The Purebloods were the first beings to awaken from Godthrone's creation, directly forged from its divine essence. They are considered the rightful heirs of Godthrone’s omnipotence, carrying the unfiltered power and purity of their creator. Longing for the affection of their "Father," the Purebloods sought to emulate Godthrone’s creative act and, in turn, birthed their own progeny.
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Creation and Renewal
Chaos and Change
Knowledge and Mystery
Abyssal Forge of Oblivion
Infernal Crucible of Ash
Abyss of the Drowned Moon
Tempest Citadel of Shadows
From the Purebloods came the Space Gods, celestial beings of immense power who inherited the essence of their creators. Though revered, they are not without flaws. Some Space Gods were compassionate, guiding and nurturing the worlds and their inhabitants, while others, blinded by pride, enslaved the Mere—a term used to describe the mortal races, viewed as lesser by many of the Space Gods.
Dominion and Suppression
Tyranny and Vanity
Obsession and Manipulation
Annihilation and Despair
Parallel to the Purebloods, the Outer Gods arose as the second direct children of Godthrone. Unlike the Space Gods, they embodied the chaotic, primal forces of existence, giving rise to the Primordials, beings that govern raw, untamed aspects of reality. The Outer Gods are enigmatic, feared even by their siblings, as their nature often conflicts with order and stability.
Infinite Hunger and Void Consumption
Madness and Twisted Perception
Pestilence and Biological Horror
Silent Terror and Cosmic Isolation
The Mere were the third creation of Godthrone, born of consciousness itself. They are diverse, encompassing all mortal races and species, from animals to machines. While often seen as inferior by the Space Gods, the Mere possess an unparalleled potential for growth and transformation. Starting weak, they can ascend to godhood through their actions, faith, and the development of their innate gifts.
The Benevolent Tyrant
The Enigma of Beauty and Darkness
The Spider Queen
The Reaper of Nations
Godthrone ensured that every being, whether awakened or born, held the potential to wield divine powers. Consciousness is the key—any being capable of thought can ascend beyond their origins. While the starting point may vary, all can achieve greatness:
The world itself reflects this hierarchy, with beings rising through faith, mastery of magic, and self-determination. Mere often create their own religions, channeling collective belief into tangible power, further accelerating their ascension.
The collective consciousness of all beings gave rise to the Godthrone Continent, the central hub of existence. This mythical landmass fractured into the Elemental Planes, each embodying a fundamental aspect of creation:
Aging and death are fluid concepts within this reality. All beings are inherently long-lived, their lifespans dictated more by circumstance than biology. The cycle of life and death ties deeply into the Astral Plane, where souls are reborn, ascend to higher forms, or are guided to their final rest.
Through mastery of magic, faith, and willpower, the Mere can transcend their mortal origins. Many seek godhood, using the collective faith of others to bolster their power. The journey of a Mere to divinity often involves trials of growth, self-discovery, and the unification of their innate potential with divine blessings.
Not all Space Gods enslave the Mere; many have compassion for these mortal beings, guiding them or forming alliances. Conversely, some Outer Gods despise the Primordials born of them and seek to eradicate their creations. Interactions between these divine hierarchies are fraught with tension, rivalry, and occasional unity against greater threats.
Even among the Purebloods, anomalies arise. There are tales of a Pureblood birthing an Outer God—an act that defied natural order and resulted in a weakened, outcast entity. Such exceptions highlight the unpredictable nature of Godthrone’s creation.
In this universe, consciousness is the great equalizer. It grants all beings, regardless of origin, the ability to grow, change, and transcend. The world of Godthrone is a tapestry of power, ambition, and mystery, where mortals can become gods, gods can fall, and the ultimate truths of existence remain tantalizingly out of reach.
Here, in the shadow of Godthrone’s omnipotence, every being is a thread in the cosmic weave, striving to leave their mark on the infinite expanse of creation.
Godthrone Blessings
In the vast universe shaped by Godthrone, every being—mortal or divine—is defined by their Attributes. These characteristics govern their capabilities, growth, and influence within the many planes of existence. From the mortal Mere to the celestial Space Gods, these attributes reflect the core alignments of physical, mental, and metaphysical power.
Understanding the different alignments and their influence on characters:
Measuring physical power, will, tolerance.
Measuring agility, reflexes, balances.
Measuring endurance.
Measuring non-material elements (Fire – Air – Earth – Water).
measuring Perception and Insight
measuring (Debuff) 5th elements (Life / Death)
measuring (Counter for Magic / Buff)
measuring (Stacks / Buff)
influence on characters
The Attributes do not exist in isolation. Each being's unique combination of strengths defines their role in the cosmos:
The universe of Godthrone thrives on the balance and tension between these forces, with every being—from the lowliest Mere to the mightiest Space God—striving to perfect their alignment and ascend toward ultimate power.
Understanding the different alignments and their influence on characters:
A lawful good character typically acts with compassion and always with honor and a sense of duty. However, lawful good characters will often regret taking any action they fear would violate their code, even if they recognize such action as being good. Such characters include righteous knights, paladins, and most dwarves. Lawful good creatures include the noble golden dragons.
A neutral good character typically acts altruistically, without regard for or against lawful precepts such as rules or tradition. A neutral good character has no problems with cooperating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a lawful good character would.
A chaotic good character does what is necessary to bring about change for the better, disdains bureaucratic organizations that get in the way of social improvement, and places a high value on personal freedom, not only for oneself, but for others as well. Chaotic good characters usually intend to do the right thing, but their methods are generally disorganized and often out of sync with the rest of society.
A lawful neutral character typically believes strongly in lawful concepts such as honor, order, rules, and tradition, but often follows a personal code in addition to, or even in preference to, one set down by a benevolent authority. Examples of lawful neutral characters include a soldier who always follows orders, a judge or enforcer who adheres mercilessly to the letter of the law, and a disciplined monk.
A neutral character (also called "true neutral") is neutral on both axes and tends not to feel strongly towards any alignment, or actively seeks their balance.
A chaotic neutral character is an individualist who follows their own heart and generally shirks rules and traditions. Although chaotic neutral characters promote the ideals of freedom, it is their own freedom that comes first; good and evil come second to their need to be free.
A lawful evil character sees a well-ordered system as being easier to exploit than to necessarily follow. Examples of this alignment include tyrants, devils, corrupt officials, and undiscriminating mercenary types who have a strict code of conduct.
A neutral evil character is typically selfish and has no qualms about turning on allies-of-the-moment, and usually makes allies primarily to further their own goals. A neutral evil character has no compunctions about harming others to get what they want, but neither will they go out of their way to cause carnage or mayhem when they see no direct benefit for themselves. Another valid interpretation of neutral evil holds up evil as an ideal, doing evil for evil's sake and trying to spread its influence. Examples of the first type are an assassin who has little regard for formal laws but does not needlessly kill, a henchman who plots behind their superior's back, or a mercenary who readily switches sides if made a better offer. An example of the second type would be a masked killer who strikes only for the sake of causing fear and distrust in the community.
A chaotic evil character tends to have no respect for rules, other people's lives, or anything but their own desires, which are typically selfish and cruel. They set a high value on personal freedom, but do not have much regard for the lives or freedom of other people. Chaotic evil characters do not work well in groups because they resent being given orders and usually do not behave themselves unless there is no alternative. Examples of this alignment include higher forms of undead, such as liches, and violent killers who strike for pleasure rather than profit.
Magic exists everywhere across the planes, except for the Ethereal Plane. It flows through commoners and royals alike, touching beings and even unnatural places. Being born with powerful magic can be a double-edged dagger—it can bestow great power upon the Material Plane or bring destruction upon its people, depending on the wielder's desires. From mastering the elements to uncovering unknown forms of magic, the possibilities are limitless.
First discovered in the Ethereal Plane, Anti-Magic is an unnatural counterpart to conventional magic.Known as Outer World Magic, Anti-Magic possesses the ability to counteract magic entirely. It remains largely unknown to the common beings of the Material Plane and is primarily recognized in the Shadowfell. Anti-Magic is distinctly otherworldly and was historically wielded exclusively by beings from the Shadowfell.
The formation of binding magic (non-material elements) with material arts represents a revolutionary approach to arcane practices. By rewriting the fundamental aspects of magic through advanced technology and mechanical principles, this discipline reshapes the very nature of the mystical arts. At its core, arcane magic becomes a form of hacking—an intricate manipulation of magical energies akin to a digital matrix—unlocking unique and innovative abilities never before imagined.
Long ago, between the planes, a great artificer forged a forbidden sword capable of wreaking havoc across the realms and the precious planes of existence. Despite its immense power, the sword appears as a simple, lowly weapon—unimpressive to the unworthy beings who attempt to wield it. The sword comes in various shapes and sizes, each bearing ancient names from times long past.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Elemental Planes are the lifeblood of the multiverse. The energy and matter they produce seep into other realms, shaping worlds and sustaining life. While the Material Plane blends these elements in balance, the elemental planes themselves represent their raw, untamed forms.
Portals, natural phenomena, and powerful magic can create gateways to the Elemental Planes. These openings often bring surges of elemental energy, causing natural disasters such as earthquakes, hurricanes, or volcanic eruptions. Despite their danger, such connections are sought after by those seeking to harness elemental power.
Though extreme and often perilous, the Elemental Planes are teeming with life. From resilient miners in the Plane of Earth to nomadic tribes of wind riders in the Plane of Air, countless beings carve out their existence here. These planes are a testament to the adaptability of life and the enduring power of the elements.
The Elemental Planes remind all who encounter them of the raw, untamed forces that underpin creation. They are realms of beauty, chaos, and boundless energy—essential to the multiverse and to the lives of every being who resides within it.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Material Plane stands as the foundation of all existence, the cradle where life, death, and everything in between finds its home. It is a realm of balance, where the natural world thrives, and the tangible laws of physics and magic intertwine to create a tapestry of boundless potential.
Forged at the dawn of reality by the combined will of the primordial gods, the Material Plane was shaped to embody harmony between order and chaos. It became the bridge between the elemental chaos of the Inner Planes and the divine perfection of the Outer Planes. Here, oceans stretch to horizons, mountains touch the heavens, and verdant forests teem with life. It is where mortals, gifted with free will, live out their lives—shaping the destiny of the cosmos through their actions. Though the gods played a role in its creation, the Material Plane was designed to sustain itself without their direct intervention. Its cycles of life, death, and rebirth are governed by natural laws, yet magic flows through its veins, a silent testament to its divine origins.
The Material Plane exists as the central hub of the multiverse, bordered by reflective echoes and mysterious realms.
Two such echoes are:
The Material Plane is a realm of infinite possibilities, home to countless civilizations, races, and cultures. From sprawling empires to hidden enclaves, from bustling cities to desolate wastelands, life in all its forms flourishes here.
Magic flows naturally in this plane, though it manifests differently across its regions. Some lands pulse with raw arcane energy, where wizards and sorcerers shape reality to their will. Others lie dormant, their people relying on strength, ingenuity, and faith to survive. The balance between magic and mundane is delicate, with both serving as tools to shape the world's destiny.
The Material Plane is a battleground of ideals, ambitions, and divine influences. Mortals are often caught in the crossfire of the gods, their struggles shaping the fate of the multiverse. Heroes rise, villains scheme, and wars rage, but these conflicts also foster innovation, courage, and unity.
The gods watch the Material Plane with interest, though their interference is rare. It is said that the greatest lessons of existence are learned in the struggles of mortal life, and the Material Plane serves as a proving ground for souls destined for higher planes.
Beneath the surface of the Material Plane lies a web of unseen forces—ley lines of raw magic, hidden realms, and ancient secrets waiting to be discovered. Ancient artifacts of immense power lie buried in forgotten ruins, while primordial beings slumber in the deep, waiting for the day they will rise again.
Scholars and adventurers alike are drawn to these mysteries, seeking to unlock the truths of the Material Plane and their place within its grand design.
The Material Plane is more than just a realm of existence—it is a living, breathing entity. Its lands evolve, its skies shift, and its people leave behind legacies that echo through the ages. It is both a stage and a player in the grand cosmic drama, where every life, no matter how small, contributes to the endless cycle of creation and destruction.
In the end, the Material Plane is both a refuge and a crucible, a place where the spark of existence burns brightest and where the fate of the multiverse is shaped, one choice at a time.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Feywild is a realm of enchantment, where reality bends to the whims of magic and the boundaries of imagination blur. It is a vibrant, untamed mirror of the Material Plane, filled with wonder, peril, and ceaseless change. Here, the mundane becomes extraordinary, and the extraordinary is commonplace.
The Feywild is a land of surreal and exaggerated beauty. Rolling meadows shimmer with hues unknown to mortal eyes, forests stretch infinitely skyward, and rivers flow with liquid light. The sun and moon often share the sky, casting everything in an ethereal glow. Seasons may shift in the span of a single day, and time itself flows unpredictably, with days feeling like moments and centuries passing in the blink of an eye.
Each corner of the Feywild reflects the heart of its wild magic. There are tranquil groves where the air hums with soothing melodies, and there are dark, twisted thickets where shadows dance with a life of their own.
Magic is the lifeblood of the Feywild, weaving itself into the fabric of every blade of grass and gust of wind. This raw, untamed magic creates a world where the impossible is not only possible but inevitable. A simple wish may conjure a feast, while a careless step might summon a storm.
The creatures of the Feywild—pixies, dryads, satyrs, and the like—are intrinsically tied to this magic. They embody the chaotic, capricious, and vibrant energy of the plane. Even the plants and animals are enchanted, with trees that whisper secrets and beasts that glow with inner light.
Beneath its breathtaking beauty lies a darker truth: the Feywild is as perilous as it is wondrous. Its magic is fickle, its inhabitants capricious, and its rules alien to mortal understanding. Deals made with fey beings often come with unintended consequences, and the unprepared traveler may find themselves hopelessly lost in a land where the very paths shift and rearrange.
The Feywild’s duality is embodied in its rulers, the Archfey. These immensely powerful beings are as beautiful as they are dangerous, embodying extremes of emotion, desire, and temperament. Their courts—the Seelie and Unseelie—represent the lighter and darker aspects of fey nature, though neither can be fully trusted.
The Feywild is not bound by the same constraints as the Material Plane. Time, distance, and causality are fluid, making exploration an exercise in unpredictability. A wanderer might find themselves in a meadow of singing flowers, only to step through a veil of mist and emerge in a frozen tundra lit by an aurora of shifting colors.
The realm's unpredictability extends to its denizens, who are often motivated by whims, games, and a love of mischief. Their actions, while seemingly harmless, can have profound and unexpected consequences for those who encounter them.
Legends speak of ancient relics hidden within the Feywild, artifacts of immeasurable power tied to its primal magic. Guardians of these treasures are said to be as enchanting as the items themselves, their beauty hiding cunning and danger. Adventurers who seek these treasures must tread carefully, for the Feywild does not easily relinquish its secrets.
The Feywild's true splendor lies not just in its magic or beauty but in its infinite potential. It is a place where the boundaries of reality are rewritten and where the boldest dreams—or nightmares—come to life.
To enter the Feywild is to step into a dream that you may never wish to leave. Its fields of mystery and undiscovered splendor captivate the soul, but its enchantments demand respect. It is a realm where joy and peril are two sides of the same coin, and every step is an invitation to marvel—or to fall.
The Feywild is not just a plane; it is a living, breathing story, ever-changing and endlessly captivating, where even the smallest encounter can alter destinies and the most fleeting moment can last forever.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Shadowfell is a realm of desolation and despair, a dark and distorted reflection of the Material Plane. It is a land where all color fades into muted shades of gray, and the very air seems heavy with the weight of sorrow. Death lingers in every shadow, and life struggles to persist amidst the bleak and oppressive landscape.
The Shadowfell mirrors the geography of the Material Plane, but its features are twisted and decayed. Where the Material Plane boasts vibrant forests, the Shadowfell offers withered, skeletal trees. Rolling hills become jagged wastelands, and rivers flow sluggishly with blackened water. Even the sky offers no reprieve, shrouded in perpetual twilight with no sun or stars to guide the way.
Life here is a pale imitation of its counterpart. Plants grow brittle and sickly, while animals, if they exist at all, appear gaunt and ghostly, their movements sluggish and unnatural.
The very nature of the Shadowfell exerts a psychological toll on those who enter it. Joy and hope are sapped from the hearts of travelers, replaced by a creeping sense of dread and futility. Time seems to stretch endlessly, and the will to press onward can feel like a herculean task.
This oppressive atmosphere is not incidental; it is intrinsic to the plane itself. The Shadowfell amplifies negative emotions, feeding on fear, sorrow, and despair. It is said that those who linger too long in this realm risk losing themselves entirely, their souls becoming one with the shadows.
Death is omnipresent in the Shadowfell, and the line between the living and the dead is razor-thin. The plane is littered with the remnants of forgotten civilizations—ruins cloaked in silence, tombs undisturbed for millennia, and battlefields where the echoes of ancient wars still linger.
The Shadowfell is also a haven for the undead. Ghosts, wraiths, and other spectral entities roam its desolate plains, drawn to its bleak energy. Necromancers often seek out the Shadowfell to tap into its deathly power, though few return unscathed by its corruption.
Dominating the Shadowfell are the enigmatic entities known as the Dark Powers and their emissaries, the enigmatic Raven Queen and other shadowy lords. These beings embody the essence of death, decay, and darkness, ruling over their fragmented domains with cold indifference.
The Raven Queen, in particular, is a figure of mystery and reverence. Residing in the shadowed fortress of Letherna, she is said to oversee the passage of souls from life to death. Those who attempt to defy death or disrupt the natural cycle of the afterlife often incur her wrath.
The Shadowfell is separated from the Material Plane by thin veils, and these barriers occasionally tear, creating shadow crossings. Such portals often appear in places of great tragedy, death, or sorrow—graveyards, battlefields, and sites of mass suffering. Those who unwittingly stumble through these rifts often find themselves lost in the Shadowfell, with little hope of escape.
Despite its bleakness, the Shadowfell holds a strange allure for those seeking forbidden knowledge or power. Hidden within its darkness are ancient secrets, artifacts, and magic tied to death and shadow. However, these treasures come at a steep price, and few are willing to pay the toll demanded by the plane’s corrupting influence.
To walk in the Shadowfell is to tread a path between life and death, where every shadow hides a whisper of despair and every breath is a struggle against the weight of the plane's oppressive gloom. It is not a place meant for the living, but for those who dare to enter, the Shadowfell offers a stark reminder of life’s fragility and the inevitability of death.
In this void of color and desolation, the Shadowfell stands as a grim counterbalance to the vibrancy of the Material Plane, a testament to the inescapable shadow that looms over all existence.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Inner Planes are the foundation of all creation, the primal forces that shape and sustain existence. They are realms of raw, untamed energy, embodying the fundamental elements that form the universe. These planes are the crucibles where matter, energy, and magic collide, giving rise to the worlds and all that inhabit them.
The Inner Planes consist of the four elemental planes—Earth, Fire, Water, and Air—each representing a pure manifestation of its respective element. They are vast and infinite, with landscapes that reflect their inherent nature in grand and extreme forms:
Where the elemental planes converge, hybrid realms known as Para-Elemental Planes are formed:
These regions are chaotic and unpredictable, combining the raw power of two elements into unstable and often dangerous environments.
Beyond the elemental planes lie the Positive and Negative Energy Planes, which provide the spark of life and the void of death, respectively. These energies fuel and balance the elemental forces:
The Inner Planes are the engine of the cosmos, providing the building blocks for all worlds. The materials and energies drawn from these planes flow into the Material Plane, where they are shaped into mountains, rivers, storms, and life itself. Elemental creatures and spirits, embodiments of their respective planes, sometimes cross into the Material Plane, bringing with them both wonder and danger.
The balance between the elements is essential to the stability of the multiverse. Too much of one element can wreak havoc: floods from an overabundance of water, wildfires from unchecked fire, suffocating airlessness from too much earth, or storms of unrelenting wind.
The Inner Planes are teeming with life, though much of it is alien to mortals. Elementals, beings composed entirely of their native elements, roam these planes freely. Powerful Elemental Lords—akin to gods—rule vast domains, vying for dominance and seeking to extend their influence to other planes.
Mortals who seek power from the Inner Planes must tread carefully. While the elemental forces can grant immense strength and knowledge, they are indifferent to the needs or survival of those who call upon them.
To study the Inner Planes is to delve into the very essence of creation. From their boundless energies, mortals draw power to fuel magic, forge weapons, and sustain life. Adventurers who brave these realms encounter challenges and wonders beyond imagination, from endless storms of flame to the crushing weight of unyielding earth.
The Inner Planes are not merely the building blocks of the universe—they are its beating heart, an eternal wellspring of energy and potential that ensures the cosmos continues to thrive.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Plane of Earth is a realm of endless solidity, where the ground stretches infinitely in every direction, and the air is heavy with the scent of stone and mineral. It is a world of vast underground caverns, unbreakable mountains, and crystalline formations that glimmer in the dim light of glowing fungi. Everything here is made of earth, from the tiniest grains of sand to colossal boulders, forming a near-impenetrable landscape of rock and stone.
Unlike other planes, the Plane of Earth lacks an open sky. Instead, it is a seemingly infinite series of caves, tunnels, and subterranean chambers. Some are small and claustrophobic, while others are vast, cathedral-like expanses filled with towering stalagmites and dripping stalactites. Walls shimmer with veins of precious metals and gems—diamonds, emeralds, rubies—so abundant they seem to mock the greed of mortals.
Massive stone pillars support the weight of the earth above, and rivers of molten magma snake through the darkest depths, providing the only semblance of light in an otherwise shadowed domain.
Gravity in the Plane of Earth is oppressive, heavier than on the Material Plane. The air is thick, making it difficult for non-native beings to breathe. Movement is slow and arduous, and the constant pressure can weigh down even the strongest travelers. In some regions, the crushing weight of stone above becomes unbearable, collapsing tunnels and sealing off passageways.
The Plane of Earth is home to beings of stone, metal, and crystal. Earth elementals dominate the landscape, ranging from lumbering humanoid forms to serpentine constructs of rock.
Other native inhabitants include:
Despite its harshness, the Plane of Earth is a realm of astonishing beauty. Its crystalline caverns glow with internal luminescence, casting vibrant rainbows of light. Monolithic structures of pure obsidian rise from the ground, and rivers of liquid gold flow through deep fissures in the stone.
Fabled locations include:
The Plane of Earth is deeply connected to the Material Plane. Mountains, mines, and caves often contain weak points in the planar fabric, where the energy of the Plane of Earth seeps through. Such places are rich in minerals and gemstones, attracting miners and adventurers seeking fortune.
However, planar crossings can also bring danger. Earth elementals or greedy dao may emerge from these rifts, seeking to exploit the Material Plane's resources—or its inhabitants.
Surviving in the Plane of Earth is no small feat. Food and water are almost nonexistent, and the constant pressure makes prolonged stays dangerous for non-natives. Finding a path through the endless labyrinth of stone requires exceptional navigation skills, and one wrong turn can lead to a slow, suffocating demise.
The Plane of Earth represents unyielding stability and endurance. It is a realm of immense strength, where only the toughest beings thrive. While it may lack the chaos of fire or the fluidity of water, the Plane of Earth is a testament to the power of persistence and the enduring beauty of nature’s most unyielding element.
For those brave or foolish enough to venture into this plane, it offers untold treasures—and the constant threat of being buried beneath its immense, unrelenting weight.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Plane of Fire is a realm of relentless heat and ceaseless flame, a vast, fiery wasteland where the ground itself glows with molten intensity. This is the domain of unquenchable fire, where destruction and creation burn as one. It is both a place of beauty and horror, a living embodiment of power in its purest, most devastating form.
The Plane of Fire is an endless expanse of flame-lit horizons, its skies choked with smoke and ash. Rivers of molten lava carve paths through volcanic plains, while geysers of fire erupt without warning. The very air shimmers with heat, and breathing feels like inhaling embers.
Islands of blackened obsidian float on seas of magma, providing rare, unstable footholds for travelers. Volcanoes dominate the skyline, constantly erupting in violent displays of nature’s fury, and firestorms rage across the plains, consuming everything in their path.
Temperatures on the Plane of Fire are unbearable for most mortals, hot enough to incinerate flesh in seconds. Metal melts into liquid pools, and even the strongest magical protections struggle to shield against the plane's oppressive heat. Travelers without resistance to fire are quickly reduced to ash.
The Plane of Fire teems with life forged from the flames, beings born of the inferno itself. These entities are as dangerous as they are majestic, embodying the raw, untamable essence of fire:
Though perilous, the Plane of Fire holds breathtaking sights, showcasing the destructive and creative potential of flame:
The Plane of Fire is deeply linked to volcanic regions, deserts, and areas of extreme heat on the Material Plane. Natural disasters like volcanic eruptions or wildfires often result from breaches between the planes. Some mages and blacksmiths seek to harness its energy, creating enchanted weapons or spells imbued with the plane's power.
However, such ventures are not without risk. Fire elementals and efreeti may cross into the Material Plane, bringing chaos and devastation in their wake.
Surviving the Plane of Fire requires more than just resistance to heat. Food and water are nonexistent, and shelter is nearly impossible to find. The terrain itself is hostile, with molten rock and fiery storms threatening at every turn. Travelers must constantly be on guard against the plane’s native inhabitants, many of whom view outsiders as intruders—or prey.
Surviving the Plane of Fire requires more than just resistance to heat. Food and water are nonexistent, and shelter is nearly impossible to find. The terrain itself is hostile, with molten rock and fiery storms threatening at every turn. Travelers must constantly be on guard against the plane’s native inhabitants, many of whom view outsiders as intruders—or prey.
The Plane of Fire is a paradoxical realm, embodying both the destruction and renewal that fire brings. It is a place where entire civilizations of flame thrive amidst the inferno, and where creation is forged in the crucible of endless heat.
For those brave—or desperate—enough to journey into this realm, the Plane of Fire offers untold power and treasures beyond imagining, but always at a searing cost. In this wasteland of burning, even the strongest wills are tested, and only the unyielding can endure the fury of the flame.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Plane of Air is an endless expanse of open sky, where the winds never rest, and gravity is a mere suggestion. It is a boundless realm of freedom and light, where massive stone islands float like clouds, suspended by unseen forces. Here, the air hums with the energy of storms and carries the scent of ozone, a place both tranquil and chaotic, serene yet untamed.
The Plane of Air is a domain of infinite sky, with no ground or sea to tether its inhabitants. Clouds of every shape and color drift across the horizon, from soft, fluffy white masses to towering thunderheads brimming with lightning. The occasional glowing aurora dances across the sky, painting the heavens in brilliant hues of green, blue, and violet.
Floating islands of stone, some covered in lush greenery, others barren and windswept, serve as the primary landmarks in this otherwise featureless realm. These islands range from small, drifting boulders to massive landmasses, each with its own ecosystems and secrets.
Air currents dominate the plane, varying from gentle breezes to howling gales. Some winds are calm and soothing, while others carry the fury of a thousand storms. Travelers must navigate these winds carefully, as one wrong gust can send them hurtling into the unknown.
The Plane of Air teems with life, its creatures perfectly adapted to the endless expanse:
The Plane of Air is home to awe-inspiring sights, where beauty and danger coexist:
The Plane of Air is closely connected to the skies and weather of the Material Plane. Storms, hurricanes, and powerful winds often signal weak points where the two planes overlap. Elemental air is sometimes harnessed by mages or inventors, used to power airships or fuel powerful wind-based magic.
However, such crossings can also allow creatures like air elementals or djinn to enter the Material Plane, occasionally causing chaos—or offering their aid to those who earn their favor.
Surviving in the Plane of Air requires constant vigilance. Without solid ground, falling is a perpetual threat, especially for those without the ability to fly. Food and water are scarce, and the ever-changing winds can make navigation nearly impossible. The inhabitants, while magnificent, are often territorial or dangerous, making every encounter a potential risk.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Plane of Water is a boundless expanse of liquid infinity, an eternal ocean with no shores, no sky, and no true bottom. It is a realm of ceaseless motion, where currents twist and churn through a seemingly endless sea, and islands of coral and stone drift upon the tides. Within this aquatic abyss lies the mystery and wonder of a thousand submerged worlds, each teeming with life and danger.
In the Plane of Water, there is no horizon; the sea stretches in every direction, interrupted only by occasional floating masses of rock, coral, or strange vegetation. The surface is dotted with calm stretches of crystalline water, raging whirlpools, and perpetual storms, while the depths conceal vast trenches, glowing caverns, and ancient ruins swallowed by the sea.
The light here is strange and shifting. Near the surface, the waters are illuminated by an ethereal glow, but as one ventures deeper, the ocean becomes an ominous void, lit only by bioluminescent creatures and glowing thermal vents.
Powerful currents flow throughout the Plane of Water, some slow and serene, others swift and turbulent. These currents act as highways, transporting travelers and creatures across vast distances. However, navigating them is a perilous task, as they can quickly drag the unprepared into dangerous depths—or into the lairs of predatory beings.
The Plane of Water is home to a diverse array of creatures, ranging from the majestic to the monstrous:
The Plane of Water is as beautiful as it is treacherous, offering breathtaking sights that inspire awe and dread in equal measure:
The Plane of Water is closely tied to the oceans, lakes, and rivers of the Material Plane. Portals between the two realms often appear as shimmering whirlpools or sudden shifts in water pressure, and oceanic storms may signal a breach between the planes.
Mages and adventurers sometimes seek out the Plane of Water to harness its elemental power, whether to calm storms, summon aquatic beings, or channel the primal force of water into their magic. However, such excursions are fraught with danger, as the inhabitants of the plane are not always welcoming to outsiders.
Surviving in the Plane of Water is no simple feat. The lack of breathable air, the crushing pressure of the depths, and the omnipresent threat of predatory creatures make every moment a struggle. Even seasoned travelers find themselves tested by the plane’s ceaseless motion and its ever-shifting terrain.
The Plane of Water is a realm of infinite beauty and peril, where life flourishes in forms both wondrous and terrifying. It is a place of freedom and fluidity, embodying the essence of change and adaptability.
For those daring enough to explore its depths, the Plane of Water offers untold riches and mysteries beyond imagination, but it also demands respect and vigilance. In this endless sea of worlds, one must learn to move with the tides—or risk being swept away by their power.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Between Plains are realms of transition, where the elements merge, collide, and struggle for dominance. These are unstable and volatile zones, caught between the foundational forces of the Inner Planes. Here, the elements blur into strange and chaotic landscapes, each embodying the tension and fusion of two opposing forces.
Where Fire and Air Converge
The Ash Plain is a desolate wasteland, a vast expanse of ashen skies and smoldering ruins. Volcanic eruptions spew clouds of choking ash into the air, which settles in dunes across a cracked, barren landscape. Fiery embers drift like snow, lighting the dim expanse with an eerie, flickering glow. The air is hot and dry, suffocating for those unprepared.
Inhabitants of the Ash Plain include:
Where Water and Earth Blend
The Ooze Plain is a murky, swamp-like expanse of sludge and mire. The ground is soft and treacherous, sucking in anything that lingers too long. Pools of strange, bubbling liquid dot the landscape, and the air carries a faint, acrid tang. This realm is alive with movement, as oozes and slimes of all kinds shift and flow across the land.
Inhabitants of the Ooze Plain include:
The Between Plains act as bridges between the core elements of the Inner Planes. They are places of flux and experimentation, where the natural laws of the pure elemental planes bend and intertwine. The volatile nature of these realms makes them dangerous but also uniquely rewarding for those brave enough to explore.
The Between Plains influence the Material Plane subtly, manifesting as volcanic eruptions (Magma), polar vortices (Ice), sinkholes (Ooze), or choking wildfires (Ash). Mages and alchemists often seek these planes to harness their chaotic energy, though such efforts frequently result in disaster.
These transitional realms are not just pathways—they are challenges, crucibles of elemental power where only the strong and adaptable survive. Those who master their chaotic forces gain access to potent magic, new materials, and unparalleled understanding of the elements' interplay.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Ethereal Plane is a ghostly reflection of the Material Plane, a realm of intangible whispers and drifting shadows. It exists alongside the physical world, like a translucent veil that overlays reality, allowing those within it to observe but rarely interact with the realms they parallel. Here, the boundaries between existence and nothingness blur, creating a hauntingly serene and enigmatic domain.
The Ethereal Plane is a landscape of muted colors and silvery mists, where every structure and being in the Material Plane appears as a faint, glowing outline. Time flows as it does in the physical world, but sound is muffled, and touch is absent. Travelers find themselves floating weightlessly, unbound by the constraints of gravity, as they move through this ghostly domain.
The Ethereal Plane is divided into two distinct regions:
While the Ethereal Plane appears tranquil, it is not devoid of life or danger.
The Ethereal Plane serves as a bridge between worlds, allowing passage to hidden places or planes otherwise inaccessible. It is also a refuge for the unseen and the unnoticed—a space where lost souls and forgotten memories linger. Sages, seers, and spiritualists often study this plane to glimpse into the unseen fabric of reality or connect with the departed.
Portals to the Ethereal Plane are rare but can occur through rituals, magical artifacts, or certain natural phenomena. Areas of intense emotion or spiritual energy may also create temporary breaches. For those on the Material Plane, the presence of an Ethereal traveler is often felt as an unexplained chill or a faint shimmer in the air.
While the Ethereal Plane offers safety from most physical dangers, it presents unique challenges. Navigation is disorienting due to the lack of landmarks, and the ever-present mists can cloud judgment and perception. Furthermore, its inhabitants can pose a threat to the unwary, particularly the predatory creatures that lurk in its depths.
The Ethereal Plane is a world of paradox: serene yet unsettling, empty yet full of echoes. It is a place of observation and introspection, where travelers can witness the world without being seen, or reflect upon the nature of reality itself. Those who venture into the Ethereal Plane must tread carefully, for while it is a realm of subtle beauty, it is also one of hidden perils and profound mystery.
A mythical landmass blessed by the gods:
The Godthrone Continent is a massive landmass, completely detached from the rest of the world, governed by bizarre rules and unique physics. Each region within the continent is distinct, with no two areas alike. The connection between the planes can best be described as a giant wheel, with the Material Plane resting at its center. As one ventures further from the center, they encounter planes that embody the fundamental aspects of the physical world.
Where Nearly Every Being Resides.
The Heart of Existence.
Fields of mystery hold undiscovered splendor.
Void of all color and littered with death.
Elements that make up the worlds.
Worlds made entirely of stones and gems.
Wasteland of burning.
Stone islands that drift through the sky.
Endlessly spanning sea of worlds.
Ash – Ice – Magma – Ooze
Observe the world around.
Creation of Life and Death.
The Astral Plane is a timeless expanse of infinite silver-gray, the nexus of all existence, and the bridge between life and death. It is the space where mortal souls traverse after death and where divine forces weave the cycle of existence. Stretching endlessly, the Astral Plane is both a realm of limitless potential and a final destination for those who pass beyond the veil of mortality.
The Astral Plane is often visualized as an endless, shimmering sea of starlight and mist, with no up or down, no horizon, and no clear boundary. Travelers float weightlessly, surrounded by an eerie stillness. Time is meaningless here, and the past, present, and future can blend into a single moment of clarity—or confusion.
The Astral Plane serves as a passage for mortal souls as they move toward their final rest or rebirth. Upon death, a soul embarks on a journey across the Astral Sea, drawn to the realm of its deity, its karmic destination, or the cosmic forces that govern its fate.
The Astral Plane is not only a realm of death but also a cradle of creation. The power of life and death flows through its very fabric, a balance maintained by cosmic forces and the enigmatic beings that dwell there.
While the Astral Plane is vast and often desolate, it is not devoid of life.
The Astral Plane is a realm of infinite questions and possibilities. Scholars and mystics believe it holds the answers to the origins of the multiverse, the nature of divinity, and the ultimate purpose of existence. However, such revelations come at great risk, as the plane’s vast emptiness and hidden perils can overwhelm even the most prepared travelers.
At its core, the Astral Plane embodies the eternal cycle of creation and destruction. It is a place where the boundaries between life and death blur, and where mortal souls find both endings and beginnings. To those who study its mysteries, the Astral Plane offers unparalleled power over existence, but it also demands profound respect.
Through its boundless expanse, the Astral Plane reminds all who enter it of the infinite wonder—and fragility—of life and the cosmic dance of creation and decay. It is the fulcrum upon which the multiverse turns, a realm where the essence of existence itself takes form.